Colour Jars. A shelf, tidied.
Pour the top run of one jar onto a jar whose top matches, or into an empty one, until every jar holds a single kind. Take your time.
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How to play and save
A pour moves the whole run of matching tokens from the top of one jar. It can land on a jar whose top token is the same kind, or in an empty jar, as long as there is room for the whole run.
Every shelf can always be finished: no sequence of pours can strand you, and Undo is always there. Tokens are told apart by their shape as well as their shading, so nothing depends on colour alone.
Pick a jar, then pick the jar to pour into. Picking the same jar again puts it back down. Arrow keys move along the shelf and Enter picks up or pours. Tab reaches all controls.
A tidied shelf earns 100 points at par, less 2 for each extra pour, down to 20. Undo takes back the shelf, never a pour already counted, so the count you see is the count that is scored.
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