Picture Logic. A picture, slowly.
The numbers give the lengths of the filled runs in each row and column, in order. Fill what you know and cross out the rest. Take your time.
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How to play and save
Each number is the length of a run of filled squares, and the numbers appear in the order those runs appear. Runs are separated by at least one empty square. A line whose clue is already satisfied steps back quietly.
Select a square and fill it, cross it out, or clear it. Arrow keys move around the board, and the pad reaches every mark. Tab reaches all controls.
Crossing out is a note to yourself: it never completes a picture and never counts as a filled square. Undo takes back a change. Reset starts this board again; Next puzzle begins a new attempt on the next board.
A correctly finished picture earns 100 points. Squares filled counts what you placed, including corrections. Your best active time is compared only on the same board. There is no countdown.
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